零 Rei (
nightofthedead) wrote in
imeeji_backstage2022-08-02 04:34 pm
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⚓️⚓️⚓️ anchor's away.
Imeeji, hello, Pulse here and I’m tentatively running 🚢 Battleship on August 14th rescheduling 🚢 Battleship for sometime early/mid September! It’s going to be a locked room non-trauma status effect-a-palooza.
It’ll run for approximately 4 hours and be comprised of a bunch of quick fire ( lol ) rounds in which a board of 6 ships ( created by you and your group ) will come under fire from your navel adversary. Basically! each round teams will turn in 5 coordinates they’d like to fire at and before going into the next round the runners will provide them with the resulting misses and hits.
As soon as a team’s ship has been sunk they’ll be affected by a status effect and, yes, the more ships that sink the more status effects you’ll be afflicted with …🙃
But like I said I’m planning on tentatively running this! mostly because Flowers Game also has status effects and I’m not sure how much status effect stacking you’d like to do, but if you’re game, then I’m game 💓.
Any~way~ just a little interest check below!
I'll pop back in with more info later 💓!
It’ll run for approximately 4 hours and be comprised of a bunch of quick fire ( lol ) rounds in which a board of 6 ships ( created by you and your group ) will come under fire from your navel adversary. Basically! each round teams will turn in 5 coordinates they’d like to fire at and before going into the next round the runners will provide them with the resulting misses and hits.
As soon as a team’s ship has been sunk they’ll be affected by a status effect and, yes, the more ships that sink the more status effects you’ll be afflicted with …🙃
I'll pop back in with more info later 💓!