Jan. 21st, 2019

[personal profile] idolpro
COMMENT HERE IF YOU'RE INTEREST IN RUNNING HEART GAMES

HEART GAMES ARE FROM FEBRUARY 14TH TO FEBRUARY 21ST!!!!
[personal profile] imepro
OK it's Sunday Monday announcements! We've got quite a bit for you guys, so please take note!!
Celi will be running a game on Saturday, January 26th starting at 5PM PST! Bumper cars!! Remember to submit your unit's car and trap!

Heart Game signups are now open!! Go sign up!! Heart Games will be running from Thursday, February 14th to Thursday, February 21st. Happy Valentine's~!

• Live/Trait changes!!!!!! We've gotten your feedback, so we're replacing some Lives and traits and clarifying them as well. This affects the following units:
sensitIV
• Public breakdown has been changed to self-care.
• The trait "cutesy but not okay" has been changed to "cute but not okay".

pep!pep!
• The trait "innocent" has been changed to "cheeky/smart-aleck".

Taisho Roman Revolution
• Escort has been changed to ceremonies.
• Traits have been overhauled entirely and are now the following: romantic/nostalgic, serious/intimidating, composed/level-headed, fussy, unbending/stubborn.

BAD END=DEAD END
• Traits have been overhauled entirely and are now the following: rebellious, tempestuous, bad decisions, free-spirited, angry/defiant.

WILD CITY
• Non-verbal communication has been changed to riling someone up.
• The trait "too close/no personal space" has been changed to "survivalistic/self-preservation".

AlcheME!
• The trait "troll" has been changed to "flirty".

avante en garde
• Duel has been expanded to physical competition beyond fighting, and can now include such things like races.
• Make an oath is under review, and the change will be coming shortly.

BARiTONES
• In order to better service the bartending Live, the ability Bad Whiskey Blues has been changed to be able to change liquids to any alcoholic beverage, including mixed drinks. However, changing blood to alcohol will always change it to alcohol content. (Because you'd die if you had pineapple juice running through your veins!)

The Mechanics and Units pages have been updated to reflect these changes.

That's it for now! We'll see you next week!
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[personal profile] copyrights
☆ Yooooo, Imeeji ☆!

Bumper Cars has been officially rescheduled to Saturday, January 26th at 8PM/5PM PST! It should run no more than four hours (arriving late, leaving early is fine), and should be fairly light (I am not responsible for any car crash trauma that your character may have).

As a reminder, you can design your car and one trap as you wish! To make it so it doesn't take up too much IC game time, you can just figure out what your team would ICly decide OOCly. As stated before, designs themselves will not be a win criteria, but I should clarify that there will probably be at least one for ~crazy/wild/entertaining~ moments.

SUBMIT YOUR CAR AND ONE TRAP HERE! If you aren't sure what would be acceptable or not, just ask here or ping Celi on discord!

Thanks!

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