THE LAST SUPPER - INFO & SIGN-UPS
Feb. 13th, 2022 09:32 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
HELLO GANG.
The Last Supper is a round-based fighting tournament with a twist: everyone is capable of turning into a cannibalistic monster (optional), and everyone is plagued with an insatiable hunger (not optional). There is no food available to anyone during the game: the only food available to idols are each other.
Every round, all participating idols are locked in their own unit rooms. Here, units take one hour to decide their hunting targets from a list of every participant of the game. Once the hour is up, designated idols will go on their hunting spree.
Should multiple parties pick the same target, they will all be made to fight each other for that target in a mini-tourney (e.g. all hunters are paired off until one hunter remains).
While fights resolve, all idols are released into an auditorium, where they await their hunters.
A hunter may not choose whether to kill, but they may choose whether to eat. However, should they choose to forego eating, they will allow their unit to starve for that round, testing the collective unit's sanity and making the next round more dire.
Gameplay
Position Terminology
The Heart is OOCly determined, but the Mouths are ICly determined.
Hand - Unlimited
The full rules will be available Soon™ but until then—HERE ARE SIGNUPS
Please note: sign-ups are for unit coordination specifically, not gamerunner benefit. Talk with your unitmates on Discord to see who wants to be a Heart, Mouth, etc! Also, feel free to ask questions here if you've got 'em!
The Last Supper is a round-based fighting tournament with a twist: everyone is capable of turning into a cannibalistic monster (optional), and everyone is plagued with an insatiable hunger (not optional). There is no food available to anyone during the game: the only food available to idols are each other.
Every round, all participating idols are locked in their own unit rooms. Here, units take one hour to decide their hunting targets from a list of every participant of the game. Once the hour is up, designated idols will go on their hunting spree.
Should multiple parties pick the same target, they will all be made to fight each other for that target in a mini-tourney (e.g. all hunters are paired off until one hunter remains).
While fights resolve, all idols are released into an auditorium, where they await their hunters.
A hunter may not choose whether to kill, but they may choose whether to eat. However, should they choose to forego eating, they will allow their unit to starve for that round, testing the collective unit's sanity and making the next round more dire.
Gameplay
- 3 rounds total.
- 1 hour decision making period per day, then mingle time in-between each round.
Position Terminology
The Heart is OOCly determined, but the Mouths are ICly determined.
- Heart - 1 idol per unit max
- The "heart" of the unit. Should this idol die, the whole unit will go berserk.
- Mouth - 2 idols per unit minimum
- The hunters of the unit. These idols hunt on behalf of the unit and satiate the unit's hunger.
- If there are not enough Mouths to hunt twice, the unit's sole Mouth may hunt twice in one round.
- The hunters of the unit. These idols hunt on behalf of the unit and satiate the unit's hunger.
- The attendants to the heart, or otherwise, the heart's sacrificial decoys. Losing a hand isn't the end of the world.
The full rules will be available Soon™ but until then—HERE ARE SIGNUPS
Please note: sign-ups are for unit coordination specifically, not gamerunner benefit. Talk with your unitmates on Discord to see who wants to be a Heart, Mouth, etc! Also, feel free to ask questions here if you've got 'em!