Imeeji Idol Productions (
imepro) wrote in
imeeji_backstage2018-06-24 09:21 pm
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Entry tags:
weekly announcements!
It's Sunday!! Here's what we have for you this week:
• There will be a trauma game on Friday, June 29th at 3PM PST! The game will include a low chance of death depending on characters' actions, but a much higher chance of injury, ranging from minor to severe, or status effects. Some units could come out unscathed, but it all depends on the luck of the draw - come buckled in for (your characters to have) a rough time ⭐
• The IC poll for the new setting addition is NOW UP with shiny radio buttons. Go vote! The poll closes at 11:59PM PST on Tuesday the 19th, and the setting addition will be introduced next Sunday.
• Food pricing has been adjusted in the shop! This is an IC change, so if you spent a higher amount for food before this point, your character will not be refunded for it. Welcome to the evils of capitalism (or at least even more of them than we already had).
• We realized we never defined a healing rate for the game, which-- is definitely something we need defined, because real world healing speed with the way time passes in Imeeji would be no fun to RP! So, to define this:
This will be added to the General Info page, as well.
• The Test Drive is up for the next round of applications, which will be open on July 1st and close on July 7th at 11:59pm PST. Remember to use the new app form!
And most importantly:
• JUNE ACTIVITY CHECK is now live!
• There will be a trauma game on Friday, June 29th at 3PM PST! The game will include a low chance of death depending on characters' actions, but a much higher chance of injury, ranging from minor to severe, or status effects. Some units could come out unscathed, but it all depends on the luck of the draw - come buckled in for (your characters to have) a rough time ⭐
• The IC poll for the new setting addition is NOW UP with shiny radio buttons. Go vote! The poll closes at 11:59PM PST on Tuesday the 19th, and the setting addition will be introduced next Sunday.
• Food pricing has been adjusted in the shop! This is an IC change, so if you spent a higher amount for food before this point, your character will not be refunded for it. Welcome to the evils of capitalism (or at least even more of them than we already had).
• We realized we never defined a healing rate for the game, which-- is definitely something we need defined, because real world healing speed with the way time passes in Imeeji would be no fun to RP! So, to define this:
A broken bone won't be better by tomorrow, but characters can reasonably expect it to be healed up between a week to two weeks. But, keep in mind that sped healing is not the same as regeneration powers-- significant maiming like losing an arm or an eye will not grow back with time alone. Characters will either have to deal with sensitIV to get those fixed with the appropriate body part replacement, or die and return from a Game that provides a full heal.
This will be added to the General Info page, as well.
• The Test Drive is up for the next round of applications, which will be open on July 1st and close on July 7th at 11:59pm PST. Remember to use the new app form!
And most importantly:
• JUNE ACTIVITY CHECK is now live!